PIRATES' BANE LCT-PB AND THE GRAY DEATH SHD-GD

by Matt Newman in [ Announcements ] on, Nov 25, 2014 7:00 PM UTC 37  comments
Locust and Shadowhawk Heros


"The Gray Death" SHD-GD

  • Tonnage: 55
  • Engine: 275 XL
    • Top Speed: 81 kph
    • Max Engine Rating: 360
  • Torso Movement:
    • 90 degrees to each side.
    • 30 degrees up and down.
  • Arm Movement:
    • 35 degrees to each side.
    • 30 degrees up and down.
  • Armor: 336 (Standard)
  • Internal Structure: Endo-Steel
  • Weapons & Equipment:
    • Head: SRM 2
    • Left Arm: Medium Laser x2
    • Left Torso: AC/10, Jump Jet, AC/10 Ammo
    • Center Torso: Engine, Jump Jet, SRM Ammo
    • Right Torso: LRM 5, Double Heat Sink, Jump Jet, LRM Ammo, AC/10 Ammo
    • Right Arm: Medium Laser x2, Double Heat Sink
  • Hardpoints:
    • Head: 1 Missile
    • Left Arm: 2 Energy
    • Left Torso: 1 Ballistic, 1 AMS
    • Right Torso: 1 Missile
    • Right Arm: 2 Energy
  • Heat Sinks: 13 Double
  • Jump Jets: 3 (4 Max)
  • ECM Capable?: No
  • Module Slots:
    • Mech: 1
    • Consumable: 2
    • Weapon: 2
  • Movement Archetype: Medium
  • Quirks:
    • Turn Rate +5%
    • Torso Turn Rate (Yaw) +25%
    • Laser Duration -7.5%
  • 30% C-Bill Bonus 



"Pirates' Bane" LCT-PB

  • Tonnage: 20
  • Engine: 190 XL
    • Top Speed: 153.9 kph
    • Max Engine Rating: 190
  • Torso Movement:
    • 120 degrees to each side.
    • 20 degrees up and down.
  • Arm Movement:
    • 0 degrees to each side.
    • 60 degrees up and down.
  • Armor: 128(Standard)
  • Internal Structure: Endo-Steel
  • Weapons & Equipment:
    • Left Torso: Small Laser x2, Guardian ECM Suite, Double Heat Sink, Machine Gun Ammo (1/2 ton)
    • Center Torso: Engine, Machine Gun x2
    • Right Torso: Small Laser x2, Double Heat Sink x2, Machine Gun Ammo
  • Hardpoints:
    • Left Torso: 2 Energy, 1 ECM
    • Center Torso: 2 Ballistic
    • Right Torso: 2 Energy, 1 AMS
  • Heat Sinks: 10 Double
  • Jump Jets: 0 (0 Max)
  • ECM Capable?: Yes
  • Module Slots:
    • Mech: 2
    • Consumable: 2
    • Weapon: 3
  • Movement Archetype: Tiny
  • Quirks:
    • Acceleration Rate +25%
    • Deceleration Rate +50%
    • Armor Strength (LA) +50%
    • Armor Strength (RA) +50%
    • Additional Structure (LL) +8
    • Additional Structure (RL) +8
    • Ballistic Range +10%
    • Energy Range +10%
    • Energy Cooldown +10%
    • Machine Gun Range +10%
    • Small Laser Range +10%
    • Small Laser Cooldown +10%
  • 30% C-Bill Bonus

 

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