MECH WARRIOR ONLINE
- +15 CT structure
- +10 LT, RT Structure
- +14 LL, RL Structure
- +20 Armor on LA, RA
- +7.5% Heat dissipation on CT
- +15% MG RoF on LT, RT
- +40% Ballistic ammo bonus on LA (LB 2/5/10 - AC 2/5/10 - UAC 2/5/10/20 - Gauss)
- -30% UAC Jam chance on LA
- +15% Ballistic velocity on LA
- +5% Missile velocity on RA
- -5% heat in SO8
- +7.5% Energy range in SO8
- -15% Missile cooldown in SO8
- -10% Ballistic cooldown in SO8
- +10 LT, CT, RT Structure
- +11 Structure on LA, RA
- +15 Armor on LA, RA
- +15 Structure on LL, RL
- +5% ER PPC velocity on RA
- -5% Energy cooldown on RA
- +5% Energy range on LA
- -5% Laser heat on LA
- -5% Energy cooldown in SO8
- -7.5% Laser duration in SO8
- +20 degrees torso yaw angle in SO8
- Increased CT armor bonus to +14 (from +11)
- Increased LL, RL armor bonus to +10 (from +8) on all variants except JR7-O
- Added -7.5% Missile cooldown
- Added -5% heat
- Added 5% mech top speed
- Increased laser duration to -7.5% (from -5%)
- Added -5% heat
- Increased missile spread to -15% (from -10%)
- Increased CT armor bonus to +14 (from +11)
- Increased LL, RL armor bonus to +10 (from +8)
- Added -10% heat
- Added 100m Seismic sensor
- Added 25% radar deprivation
- Converted -10% ER Laser duration to -10% Laser duration
- Converted -5% Pulse laser heat to -5% heat
- Added 10% Energy range
- Added +1 unlocked consumable slot
- Added -5% heat
- Increased CT armor bonus to +15 (from +10)
- Increased LT, RT armor bonus to +12 (from +10)
- Added -5% ER PPC cooldown on LA, RA
- Increased cooldown to -35% in SO8 (from -30%)
- Added 20% Weapon velocity in SO8
- Added -10% heat
- Increased missile cooldown to -25% (from -15%)
- Removed -10% PPC cooldown
- Increased PPC heat to -12.5% (from -5%)
- Added -20% Fall damage
- Added 15% Ballistic velocity
- Added -10% Ballistic cooldown
- Increased heat to -10% (from -5%)
- Removed laser heat
- Added 15% SRM range
- Matched Survival with MAD-4A
- Added 10% Ballistic velocity
- Added -5% Laser duration
- Added -10% cooldown
- Added 5% Missile velocity
- Added -5% Missile heat
- Added 10% Missile range
- Added -10% cooldown
- Added 10% Missile velocity
- Added -10% heat
- Added 10% Missile range
- Added 10% range
- Added 10% Ballistic velocity
- Increased LA armor to +12 (from +6)
- Added -5% Energy heat
- Added -25% Crit chance receiving
- Added -10% Laser cooldown
- Added +6 Structure bonus to LL, RL
- Added +15 armor to LA, RA
- Converted 10% LRM Velocity to 10% Missile Velocity
- Added -5% Missile Spread
- Increased laser duration to -10% (from -5%)
- Added +1 extra consumable slot
- Added +1 UAV capacity
- Added +100m Sensor Range
- Added +25 armor to LA, RA
- Converted 10% LRM Velocity to 10% Missile Velocity
- Added SRM HSL +2
- Added +100m Sensor Range
- Added 20% AC velocity
- Converted -10% energy heat to -10% heat
- Added +15 armor to LA, RA
- Converted 10% LRM Velocity to 10% Missile Velocity
- Added +100m Sensor Range
- Added +15 armor to LA, RA
- Converted 10% LRM Velocity to 10% Missile Velocity
- Added -5% Missile heat
- Added -5% LBX spread
- Added 20% LBX velocity
- Added +100m Sensor Range
- Added +15 armor to LA, RA
- Added 10% MRM velocity
- Added -10% MRM heat
- Added -5% Heat
- Removed Missile heat
- Added +100m Sensor Range
- Added 5% heat dissipation to CT
- Added -10% UAC heat to SO8
- Added 10% UAC velocity to SO8
- Added 5% weapon velocity to CT
- Added -2.5% Missile heat to LT, RT
- Added -20% UAC jam chance to SO8
- Added 10% UAC velocity to SO8
- Added 5% weapon velocity to CT
- Added 25% radar deprivation in HD
- Increased ballistic cooldown to -10% in SO8 (from -5%)
- Added 7.5% ballistic velocity to SO8
- Removed Gauss rifle cooldown from SO8
- Added -2.5% laser duration to CT
- Added +10 Armor bonus to RT
- Converted 10% Energy range to 10% Range in SO8
- Added -2.5% Missile cooldown to LT, RT
- Added -2.5% Missile heat to LA, RA
- Added -2.5% cooldown to CT
- Converted -10% Ballistic cooldown to -10% cooldown in SO8
- Added 5% range to CT
- Added 25% Radar deprivation to HD
- Added -10% ER PPC heat to SO8
- Added +7.5% Mech top speed
- Matched survival bonuses with CGR-1A5
- Added -50% STD/ER Small laser cooldown
- Added 50% STD/ER Small laser range
- Added -10% Cooldown
- Reduced AC20 Cooldown to -5% (from -10%)
- Added -5% Snub Nose PPC Cooldown
- Added -25% Crit chance receiving
- Matched survival bonuses with CGR-1A5
- Added -10% Heat
- Added Laser HSL +1
- Increased Crit chance receiving to -90% (from -70%)
- Increased heat to -10% (from -5%)
- Added -5% Energy heat
- Added 5% Energy range
- Added -5% heavy laser duration
- Added -10% laser heat
- Added 10% ATM velocity
- Increased range to 10% (from 5%)
- Added -5% ER laser heat
- Added 7.5% ER laser range
- Added 10% Ballistic velocity
- Added -10% cooldown
- Removed Energy cooldown
- Removed LBX10 cooldown
- Added 10% Jump jet initial thrust
- Added 10% Jump jet burn duration
- Added -10% UAC jam duration
- Added -10% LBX cooldown
- Added 10% weapon velocity
BUG FIXES
- Activated Lower Arm Actuators on the KFX-D(C)
MaP changes
- Added Emerald Vale to quick play, this new map is based on a Faction Play map called Emerald Taiga. It supports Assault, Conquest, Domination and skirmish modes.
- Fixed an issue with the lighting in some levels to properly support reflections on 'Mechs
To make the patching process easier for players with limited download caps, we'll be providing direct download links for the patch file(s) that comprise this patch. This will allow you to download the patch file(s) elsewhere, for manual injection into the MWO patcher through a Patch Cache folder.
Aside from allowing you to download the patch file(s) elsewhere, on another connection, there are no additional benefits to performing the patch this way; the patching process itself will be the same.
This direct patch download process will only work for players running the standalone client. It does not apply to players running MWO through Steam.
Patch File(s): - http://patcher.mwomercs.com/patch/Production/frontend/FrontendPatch_398.zip
- Download the above file(s)
- For sake of ease, we recommend creating a dedicated folder for the patch file(s), such as 'MWO Patch Cache'
- You do not need to unzip or unpack the patch file(s)
- Launch the MWO Portal
- Select the three horizontal lines in the top left of the Portal Window
- Choose the 'Specify Patch File Cache' option
- In the field that appears, paste or enter the location in which you saved the patch file(s) and hit OK
- For example, C:\Users\<username>\Documents\MWO Patch Cache
- Click the blue Patch button
- The launcher will now check the Patch Cache folder you defined. If it locates the required patch files, it will unpack and use those files to apply the patch.
- Once the patch is complete, launch the game