MECHWARRIOR ONLINE
PLATINUM COLLECTION
WEAPON AND EQUIPMENT HP ADJUSTMENTS
ENERGY WEAPONS
Weapon |
Slot size |
Old HP |
New HP |
C-Heavy Small Laser |
1 |
3.75 |
5 |
C-ER Medium Laser |
1 |
5 |
6 |
C-Medium Pulse Laser |
1 |
5 |
6 |
C-ER Large Laser |
1 |
6 |
9 |
Large Laser |
2 |
10 |
11 |
Large Pulse Laser |
2 |
10 |
12 |
ER Large Laser |
2 |
10 |
11 |
Light PPC |
2 |
5 |
7.5 |
Snub Nose PPC |
2 |
10 |
11 |
C-Heavy Medium Laser |
2 |
5 |
7.5 |
C-Large Pulse Laser |
2 |
7.5 |
11 |
C-ER PPC |
2 |
7.5 |
11 |
ER PPC |
3 |
12.5 |
13 |
PPC |
3 |
12.5 |
13 |
C-Heavy Large Laser |
3 |
6 |
10 |
BALLISTIC WEAPONS
Weapon |
Slot size |
Old HP |
New HP |
C-MG |
1 |
3.5 |
5 |
C-LMG |
1 |
3.5 |
5 |
C-HMG |
1 |
3.5 |
5 |
C-UAC2 |
2 |
7.5 |
10 |
C-UAC5 |
3 |
7.5 |
10 |
AC5 |
4 |
10 |
12 |
LBX5 |
4 |
10 |
12 |
C-AC5 |
4 |
7.5 |
10 |
C-LBX5 |
4 |
7.5 |
10 |
C-UAC10 |
4 |
10 |
12.5 |
Light Gauss Rifle |
5 |
10 |
11 |
UAC5 |
5 |
10 |
14 |
C-AC10 |
5 |
10 |
14 |
C-LBX10 |
5 |
10 |
14 |
LBX10 |
6 |
15 |
16 |
Rotary AC5 |
6 |
15 |
16 |
C-Gauss Rifle |
6 |
12 |
15 |
AC10 |
7 |
15 |
18 |
Gauss Rifle |
7 |
12 |
16 |
UAC10 |
7 |
15 |
18 |
C-UAC20 |
8 |
16.5 |
22 |
C-AC20 |
9 |
16.5 |
25 |
C-LBX20 |
9 |
16.5 |
25 |
AC20 |
10 |
25 |
30 |
UAC20 |
10 |
25 |
30 |
Heavy Gauss Rifle |
11 |
20 |
27 |
LBX20 |
11 |
25 |
33 |
MISSILE WEAPONS
Weapon |
Slot size |
Old HP |
New HP |
C-LRM5 |
1 |
3.5 |
6 |
C-SRM2 |
1 |
3.5 |
6 |
C-SRM4 |
1 |
3.5 |
6 |
C-Streak SRM2 |
1 |
3.5 |
6 |
C-Streak SRM4 |
1 |
3.5 |
7.5 |
C-Streak SRM6 |
2 |
7.5 |
10 |
C-ATM3 |
2 |
3.5 |
6 |
C-ATM6 |
3 |
5 |
7.5 |
C-ATM9 |
4 |
7.5 |
10 |
C-ATM12 |
5 |
10 |
12.5 |
LRM20 |
5 |
15 |
16 |
MRM40 |
7 |
15 |
18 |
EQUIPMENT
Equipment |
Slot size |
Old HP |
New HP |
C-ECM |
1 |
2 |
5 |
C-Active Probe |
1 |
5 |
7.5 |
C-Targeting Computer MK1 |
1 |
5 |
7.5 |
ECM |
2 |
3 |
7.5 |
C-Targeting Computer MK2 |
2 |
5 |
7.5 |
C-Targeting Computer MK3 |
3 |
7.5 |
10 |
Double Heat Sink (IS) |
3 |
7.5 |
10 |
C-Targeting Computer MK4 |
4 |
7.5 |
10 |
C-Targeting Computer MK5 |
5 |
10 |
12.5 |
C-Targeting Computer MK6 |
6 |
10 |
12.5 |
C-Targeting Computer MK7 |
7 |
12.5 |
15 |
Targeting Computer MK8 |
8 |
15 |
18 |
'MECH QUIRKS
- Removed MG RoF from RA
- Increased MG RoF to 75% in SO8 (from 25%)
- Removed MG RoF from RA
- Increased MG RoF to 75% in SO8 (from 10%)
- Increased Energy cooldown to -20% in SO8 (from -15%)
- Added -10% Laser duration in SO8
- Added 25% missile ammo boost per ton on LT
- Added +100% HMG/MG/LMG ammo per ton bonus
- Added +100% SRM/SSRM ammo per ton bonus
- Increased Range to 20% (from 10%)
- Matched survival quirks with HBK-IIC-DW (excluding CT Armor)
- Removed energy cooldown
- Added -10% cooldown
- Added -10% Missile cooldown
- Increased LT, CT, RT Structure bonus to +15 (from +10)
- Added -30% UAC jam chance
- Added -10% Laser heat
- Added 15% Ballistic velocity
- Increased range to 15% (from 10%)
- Added 15% STD/ER Small laser range
- Added -5% laser heat
- Added 10% STD/ER Medium laser range
- Increased RAC jam ramp down to -40% (from -10%)
- Added -10% Jump jet heat
- Added 10% Jump jet burn duration
- Added -5% PPC heat
- Matched Arm structure bonus to RFL-3N
- Removed LBX10 Cooldown
- Added -10% LBX cooldown
- Added -10% LBX Spread
- Added -5% Laser heat
- Matched Arm structure bonus to RFL-3N
- Added -5% heat
- Removed AC5 cooldown
- Added -5% STD AC cooldown
- Added Laser HSL +1
- Removed Energy heat from RT
- Added -5% ER PPC heat to RT
- Removed Energy heat from RT
- Added -5% ER PPC heat to RT
- Removed Energy cooldown from SO8
- Added -10% Cooldown in SO8
- Removed ballistic cooldown from SO8
- Removed LBX cooldown from SO8
- Removed Missile cooldown from SO8
- Added -20% Cooldown in SO8
- Added +5 LT, RT Armor in SO8
- Added +8 CT Armor in SO8
- Added -10% Cooldown in SO8
- Added -10% Cooldown in SO8
- Added -5% Laser heat
- Removed Laser heat
- Added -5% heat to CT
- Added -5% Laser duration to CT
- Added 25% Radar deprivation to HD
- Added -5% heat to CT
- Added 10% Weapon velocity to CT
- Added 25% Radar deprivation to HD
- Added +10 Torso yaw angle to LT
- Added +10% Torso yaw speed to LT
- Removed Energy, Ballistic and Missile cooldowns from SO8
- Added -15% Cooldown to SO8
- Added -2.5% heat to CT
- Added 10% Weapon velocity to CT
- Added 25% Radar deprivation to HD
- Removed UAC2 heat from SO8
- Added -5% heat in SO8
- Added -2.5% heat to CT
- Added 6% Jump jet burn time duration to CT
- Removed Torso yaw speed from LT
- Removed Torso yaw angle from LT
- Added +6 Armor to HD
- Added -2.5% heat to CT
- Added 10% Weapon velocity to CT
- Added 25% Radar deprivation to HD
- Added +5 Armor bonus to LT, CT, RT
- Added -5% Missile cooldown on RT
- Added -20% UAC jam chance on RA
- Added -5% heat in SO8
- Added 15% Missile velocity in SO8
- Added -20% UAC jam chance in SO8
- Added +9 Armor to LA, RA
- Added -5% Cooldown in LT, RT
- Added -10% Ballistic cooldown in RA
- Added -10% LBX spread in RA
- Converted -5% pulse laser cooldown to -5% Energy Cooldown in SO8
- Added -15% Missile cooldown in SO8
- Added 20% Weapon velocity in SO8
- Added +12 Armor on LA
- Added 5% Range in LT
- Added 10% Ballistic velocity in RT
- Added -10% Ballistic cooldown in LA
- Added -10% LBX spread in LA
- Replaced 10% Ballistic velocity with 20% Weapon velocity in SO8
- Added -7.5% Energy cooldown in SO8
- Removed LBX10 cooldown from SO8
- Added +12 Armor on LA, RA
- Added -20% UAC jam chance in LA
- Added 10% Ballistic velocity in LA
- Added 10% Missile velocity in RA
- Removed LRM Spread from SO8
- Added -10% Missile spread to SO8
- Added -20% UAC jam duration in SO8
- Added +5 Armor to LA, RA
- Added 10% Ballistic velocity in LT
- Added 5% Ballistic range in LT
- Removed SSRM cooldown from SO8
- Added 10% Missile velocity in SO8
- Added -5% heat in SO8
- Added -25% UAC jam chance in SO8
- Added +9 Armor to LA
- Added -2.5% laser duration to LA
- Added -5% heat in SO8
- Added +15 Armor to RA
- Added 5% Pulse laser range
- Added -7.5% Pulse laser heat
- Added -5% Pulse laser cooldown
- Increased ballistic cooldown to -25% (from -15%)
- Increased AC5 cooldown to -15% (from -10%)
- Added -10% Missile heat
- Removed UAC5 jam chance
- Removed ballistic cooldown
- Removed missile cooldown
- Added -40% UAC jam chance
- Added -30% RAC jam ramp down duration
- Added -20% Cooldown
- Added +13 Armor to LT
- Added +18 Structure to RA
- Added 5% Missile velocity to LT, RT
- Added 25% Missile ammo bonus per ton to LT, RT
- Added -10% Laser duration to LA
- Added -15% Energy heat to SO8
- Added +8 Armor to LA
- Increased RA Armor to +12 (from +8)
- Added -10% Laser duration to LA
- Added -20% ER PPC heat to SO8
- Added 5% Range to HD
- Added 25% Missile ammo bonus per ton to RA
- Added -2.5% Heat to LT
- Added +5 LA Armor to SO8
- Increased ER Laser heat to -12.5% in SO8 (from -10%)
- Added 5% Range to HD
- Added 25% Missile ammo bonus per ton to LT, RT
- Added 5% Missile velocity to RT
- Added -5% Laser duration to LA
- Added 25% LMG/MG/HMG ammo bonus per ton to LA, RA
- Added -5% Laser duration to SO8
- Added 25% LMG/MG/HMG ammo bonus per ton in SO8
- Added 5% Range to HD
- Increased LA Armor to +12 (from +8)
- Added 25% Missile ammo bonus per ton to LA
- Added 2.5% range to LT
- Added 25% Missile ammo bonus per ton to LT, RT
- Added 25% LMG/MG/HMG ammo bonus per ton in SO8
- Added +7 Armor to CT
- Added +7 Armor to LA, RA
- Removed LRM cooldown
- Added -15% Missile cooldown
- Removed LRM Velocity
- Added 10% Missile velocity
- Removed Missile heat
- Added -5% heat
- Added -10% MRM cooldown
- Added -10% Pulse laser cooldown
- Removed LRM velocity
- Added 10% Missile velocity
- Added 10% SRM Range
- Added -5% SRM heat
- Removed medium laser cooldown
- Added -10% cooldown
- Added -5% energy heat
- Added 10% MRM velocity
- Summoner SMN-G & SMN-G(S) Left Torso now has the correct Missile priority
- The Shoulder Armor Pauldron Bolt-Ons for the Arctic Wolf have been removed on variants where it was interfering with Missile Weapons
To make the patching process easier for players with limited download caps, we'll be providing direct download links for the patch file(s) that comprise this patch. This will allow you to download the patch file(s) elsewhere, for manual injection into the MWO patcher through a Patch Cache folder.
Aside from allowing you to download the patch file(s) elsewhere, on another connection, there are no additional benefits to performing the patch this way; the patching process itself will be the same.
This direct patch download process will only work for players running the standalone client. It does not apply to players running MWO through Steam.
Patch File(s): - http://patcher.mwomercs.com/patch/Production/frontend/FrontendPatch_399.zip
- Download the above file(s)
- For sake of ease, we recommend creating a dedicated folder for the patch file(s), such as 'MWO Patch Cache'
- You do not need to unzip or unpack the patch file(s)
- Launch the MWO Portal
- Select the three horizontal lines in the top left of the Portal Window
- Choose the 'Specify Patch File Cache' option
- In the field that appears, paste or enter the location in which you saved the patch file(s) and hit OK
- For example, C:\Users\<username>\Documents\MWO Patch Cache
- Click the blue Patch button
- The launcher will now check the Patch Cache folder you defined. If it locates the required patch files, it will unpack and use those files to apply the patch.
- Once the patch is complete, launch the game