MECHWARRIOR ONLINE
NEW PLATINUM COLLECTION 06
- Warhammer WHM-7S(P) + Platinum Pattern Unlock for all Warhammer Variants
- Marauder MAD-5M(P) + Platinum Pattern Unlock for all Marauder Variants
- Rifleman RFL-5D(P) + Platinum Pattern Unlock for all Rifleman Variants
- Archer ARC-5W(P) + Platinum Pattern Unlock for all Archer Variants
- Warhammer IIC WHM-IIC-A(P) + Platinum Pattern Unlock for all Warhammer IIC Variants
- Marauder IIC MAD-IIC-D(P) + Platinum Pattern Unlock for all Marauder IIC Variants
- Rifleman IIC RFL-IIC-2(P) + Platinum Pattern Unlock for all Rifleman IIC Variants
- Mad Dog MDD-C(P) + Platinum Pattern Unlock for all Mad Dog Variants
'MECH QUIRK ADJUSTMENTS
- Increased Armor bonus on RA to +14 (from +10)
- Added 1 Extra consumable slot
- Added +1 UAV capacity
- Added 50% Missile ammo per ton bonus
- Added 15% Missile velocity
- Added 100m Seismic sensor
- Added 1 Extra consumable slot
- Added +1 Artillery/Air Strike reserves
- Added 30% Target info gathering speed
- Added -7.5% heat
- Added 10% Range
- Added -20% Cooldown
- Removed -5% Energy heat
- Removed 10% Energy range
- Removed -20% Energy cooldown
- Increased Armor bonus on RA to +20 (from +15)
- Added 25% Radar deprivation
- Added 5% heat dissipation rate
- Added -10% Energy cooldown
- Added 1 Extra consumable slot
- Added +1 Coolshot capacity
- Increased/Added +7 Structure bonus to LT, RT
- Added 5% Range in HD
- Added 5% Missile range to LT, RT
- Added 25% Weapon velocity in SO8
- Added -15% Heat in SO8
- Added -10% Cooldown in SO8
- Removed -10% Energy heat from SO8
- Removed -10% Missile cooldown from SO8
- Added -5% laser duration in HD
- Added -15% Heat in SO8
- Increased ballistic cooldown to -10% in SO8 (from -5%)
- Added 25% Ballistic velocity in SO8
- Added -5% cooldown in HD
- Added 5% Missile range to LT, RT
- Added 25% Weapon velocity in SO8
- Added -25% Cooldown in SO8
- Removed -15% Energy cooldown from SO8
- Added 5% weapon velocity to HD
- Added 7.5% Missile velocity on RA, LA
- Added 10% Missile range in SO8
- Added 50% Missile ammo per ton bonus in SO8
- Added -10% Missile spread in SO8
- Removed -5% ATM spread from SO8
- Increased UAC Jam chance to -45% in SO8
- Added 7.5% Missile velocity on RA, LA
- Added -10% UAC Jam duration in HD
- Added 10% Missile range in SO8
- Added 300% UAC 2/5/10 Ammo per ton bonus in SO8
- Added 100% Ammo per ton bonus for UAC 2/5/10
- Added 100% Ammo per ton bonus for LBX 2/5/10
- Added 15% AC20 Range
- Removed -10% Missile spread
- Changed 15% Missile velocity to 15% LRM Velocity
- Increased CT Armor bonus to +16 (from +12)
- Increased LT, RT Armor bonus to +16 (from +10)
- Increased LA, RA Armor bonus to +20 (from +10)
- Added -10% cooldown
- Added 10% Weapon velocity
- Removed -10% energy cooldown
- Added -25% ER/Heavy Laser cooldown in SO8
- Added -10% ER Laser heat in SO8
- Added -10% Energy cooldown in SO8
- Added -5% heat in SO8
- Added -10% Pulse laser heat
- Increased Ballistic velocity to 25% (from 10%)
- Increased cooldown to -15% (from -10%)
- Changed -10% SSRM heat to -10% Missile heat
- Added -10% cooldown
- Added -10% Missile spread
- Changed -10% LBX cooldown to -10% Ballistic cooldown
- Removed -10% Missile cooldown
- Removed -10% SRM Spread
- Increased LT, RT Armor bonus to +27 (from +16)
- Added -5% Missile heat
- Increased PPC Heat to -10% (from -5%)
- Increased Ballistic cooldown to -20% (from -10%)
- Added 20% Weapon velocity
- Added 10% Ballistic range
- Added 10% Ballistic velocity
- Removed -10% AC cooldown
- Removed -10% LBX cooldown
- Added -10% heat in SO8
WEAPON ADJUSTMENTS
- Increased damage per second to 0.85 (from 0.75)
- Increased damage per second to 0.85 (from 0.75)
- Increased heat to 8 (from 7)
- Increased heat penalty multiplier to 10 (from 7) - more heat penalty when firing above heat scale limit
GAMEPLAY TWEAKS
- Innersphere LRMs now fire in a single salvo regardless of the launcher tube count (e.g., HBK-4J, AS7 when firing LRM15-20)
BUG FIXES
- Clan NARC missile projectile now properly uses a missile model, similar to IS NARC.
To make the patching process easier for players with limited download caps, we'll be providing direct download links for the patch file(s) that comprise this patch. This will allow you to download the patch file(s) elsewhere, for manual injection into the MWO patcher through a Patch Cache folder.
Aside from allowing you to download the patch file(s) elsewhere, on another connection, there are no additional benefits to performing the patch this way; the patching process itself will be the same.
This direct patch download process will only work for players running the standalone client. It does not apply to players running MWO through Steam.
Patch File(s): - http://patcher.mwomercs.com/patch/Production/frontend/FrontendPatch_406.zip
- Download the above file(s)
- For sake of ease, we recommend creating a dedicated folder for the patch file(s), such as 'MWO Patch Cache'
- You do not need to unzip or unpack the patch file(s)
- Launch the MWO Portal
- Select the three horizontal lines in the top left of the Portal Window
- Choose the 'Specify Patch File Cache' option
- In the field that appears, paste or enter the location in which you saved the patch file(s) and hit OK
- For example, C:\Users\<username>\Documents\MWO Patch Cache
- Click the blue Patch button
- The launcher will now check the Patch Cache folder you defined. If it locates the required patch files, it will unpack and use those files to apply the patch.
- Once the patch is complete, launch the game